I’ve always loved playing video games, and when my mom passed they became an outlet for escape. However, my interest shifted from playing games to understanding how they are built. Today, I spend far more time developing projects than I do playing, focusing on learning the technical and creative foundations of game design.
I started the journey as a multimedia major, learning the ropes to 2D animation and storytelling. Though, wanting to explore game development more deeply, I took the initiative to learn independently. Recently I started learning Blender and have been working on a game assets. I’ve learned how to model, rig, and texturize, while also ensuring my models won’t affect efficiency in Unity or Unreal. 
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